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PRODID:-//Triangle Events Hub//EN
CALSCALE:GREGORIAN
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UID:event-88392@triangle-events
DTSTAMP:20260909T214214Z
DTSTART:20260725T180000Z
DTEND:20260725T193000Z
SUMMARY:Game Mastering 101
DESCRIPTION:Due to a scheduling conflict\, this program series has been m
 oved to July 25 - August 22. \n\n \n\nAre you interested in becoming a g
 ame or dungeon master but don't know how? Maybe you're scared you'll mes
 s up or maybe you don't have a group of players to GM for. Either way\, 
 this is the place for you! Become a master game master in this program s
 eries with experienced GM and game studies professor DA Hall!\n\nThrough
 out the series\, participants will learn the basics of GMing\, get comfo
 rtable with collaborative storytelling\, practice running their own one-
 shots\, learn how to homebrew their own campaigns\, and more.\n\n \n\nJu
 ly 25\, 2 - 2:30 p.m.\n\nGM Fundamentals Interactive Lecture\n\nThis fir
 st session is an interactive lecture that will cover GM fundamentals suc
 h as basic terminology\, collaborative storytelling\, story hooks and wo
 rldbuilding\, challenges and progression\, game balance and random chanc
 e\, and managing players before\, during\, and after the play session. \
 n\n \n\nAugust 1\, 2 - 5 p.m.\n\nGuided Wanderhome Play\n\nIn this sessi
 on\, participants will be split into groups of 3-4 and will play Wanderh
 ome\, a system without a primary GM\, to get a feel for collaborative st
 orytelling and worldbuilding\, as well as playing different characters. 
 Each group will have a veteran player to gently guide them.\n\n \n\nAugu
 st 8\, 2 - 3:30 p.m.\n\nWorkshop on Running a D&D Campaign\n\nThis works
 hop will cover how to structure single play sessions\, structuring full 
 campaigns\, planning vs prepping\, timing\, improvisation\, and more.\n\
 n \n\nAugust 15\, 10 a.m. - 1 p.m. OR 2 p.m. - 5 p.m.\n\nOne Shot Playte
 st\n\nIn this session\, participants will get the chance to playtest the
  first session of their campaigns and receive gentle\, constructive feed
 back from experienced players. Experienced GMs will be there to observe 
 and answer questions. \n\n \n\nAugust 22\, 2 - 3:30 p.m.\n\nHow to Homeb
 rew and Q&A\n\nThis lecture will cover game design fundamentals\, iterat
 ive design practices\, and when and why to homebrew-- from on-the-fly tw
 eaks to custom items/subclasses to total overhaul mods. Then\, there wil
 l be a Q&A for participants to ask any remaining questions.\n\n \n\nDA H
 all holds a doctorate in English & Comparative Literature from the Unive
 rsity of North Carolina at Chapel Hill where they are currently employed
  as a Teaching Assistant Professor. Dr. Hall's dissertation examines the
  videogame as a key site for the negotiation of Japanese cultural identi
 ty within the globalized neoliberal order that coalesced in the wake of 
 the Cold War\, presented through a genealogy of Japanese videogames. DA 
 Hall has also written and presented extensively on FromSoftware’s Soulsb
 orne series\, and is co-editor of Beyond the Border of Japanese Video Ga
 mes\, a volume currently under review that explores Japanese video game 
 perspectives that reveal\, remediate\, and resist the imperialist logics
  of Western worlding.\n\nSource: Durham County Library\nhttps://durhamco
 untylibrary.libcal.com/event/16788034
LOCATION:South Meeting Room\, South Regional Library (4505 S. Alston Ave)
 \, South Meeting Room\, South Regional Library (4505 S. Alston Ave)
URL:https://durhamcountylibrary.libcal.com/event/16788034
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